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  1. Patch 7.3 Hotfixes - October 17

    Patch 7.3.2 PTR - Build 25326 Patch 7.3 Hotfixes - October 17 Originally Posted by Blizzard Entertainment Achievements Power Ascended no longer requires the quest "A Gift from the Six". Dungeons and Raids Tomb of Sargeras Mistress Sassz’ine Fixed a bug where Abyss Stalkers could become stuck in the walls. Fallen Avatar Dark Mark damage reduced by 25% in Heroic difficulty and 20% in Mythic difficulty. Kil’jaeden Armageddon Rain damage-over-time and impact damage reduced 15% in Mythic and Heroic difficulties. Erupting Reflection health reduced 20% in Mythic difficulty. Flaming Orb time to minimize size reduced to 6 seconds in Heroic and Mythic difficulties (was 10 seconds). Focused Dreadflame damage reduced to 12 million in Mythic difficulty. Illidan's Sightless Gaze damage reduced 20% in all difficulties. Items Corrected an issue causing Feverish Carapace, Recompiled Guardian Module, and Shifting Cosmic Sliver’s effects to trigger far less frequently than intended for Brewmaster Monks. View the full article
  2. Patch 7.3.2 PTR - Build 25326

    Upcoming PTR Build, Raid Testing, BC Timewalking, Mistress Alluradel, Withered J'im Patch 7.3.2 PTR - Build 25326 A new build is on the way to the PTR! Achievement Changes Originally Posted by MMO-Champion Guild Feats of Strength Guild Realm First! Argus the Unmaker First guild on the realm to Defeat Argus the Unmaker in Antorus, the Burning Throne on Mythic difficulty, while in a guild group. Legion Raid Dungeons & Raids Argus Raid - Argus the Unmaker Defeated (New) Spell Changes Originally Posted by MMO-Champion Item Set Bonuses Item - Death Knight T21 Blood 4P Bonus When Dancing Rune Weapon fades, your Rune regeneration rate is increased by 15% for 10 sec. 40% for 10 sec. Item - Death Knight T21 Frost 4P Bonus When you deal Frost damage, you have a chance to release a barrage of icy spikes at your target dealing [ 3.000 * 280% 420% of weapon damage ] Frost damage. Approximately 2 procs per minute. Item - Demon Hunter T21 Havoc 4P Bonus When Eye Beam finishes fully channeling, your Haste is increased by 15% for 8 sec. 40% for 8 sec. Item - Hunter T20 Marksmanship 4P Bonus Casting two Aimed Shots in a row increases your critical strike damage by 15% for 6 sec. 10% for 6 sec. Item - Mage T20 Frost 4P Bonus The cooldown of Frozen Orb is reduced by 5.0 4.0 sec whenever you gain Brain Freeze. Item - Mage T21 Arcane 2P Bonus Each Arcane Charge you spend increases your damage dealt by 2% for 8 sec. 4% for 8 sec. Item - Mage T21 Arcane 4P Bonus When you generate an Arcane Charge, you have a 4% 8% chance to increase your haste by 20% for 6 sec. Item - Monk T19 Windwalker 2P Bonus Reduces the cooldown on Rising Sun Kick by 3 sec. 2 sec. Item - Monk T20 Windwalker 4P Bonus Rising Sun Kick critical strikes reduce the cooldown of Fists of Fury by 3.0 sec. 1.5 sec. Item - Monk T21 Brewmaster 4P Bonus When you dodge an attack, you have a 25% 100% chance to reset the cooldown of Breath of Fire. Item - Rogue T21 Outlaw 4P Bonus Run Through has a 10% 12% chance to grant you a Roll the Bones combat enhancement buff you do not already have for 10 sec. Item - Warrior T21 Arms 2P Bonus When you use Colossus Smash, your critical damage is increased by 15% for 8 sec. 10% for 8 sec. Raid & Dungeon Abilities Blazing Eruption Inflicts 1,196,000 Fire damage to all players and an additional 450,000 315,000 Fire damage every 1 sec for 15 sec. In addition, the damage from Blazing Eruption is increased by 100% for 15 sec. Instant. Cosmic Glare Thu'raya's watchful eye casts its gaze upon two targets, then conjures a beam of the purest fel between them, inflicting 1,000,000 3,500,000 Fire damage to anyone between the targets and knocking them back. This damage ignores armor. 200 yd range. Instant. Fiery Strike Noura sets her sabers ablaze, inflicting 4,500,000 6,500,000 Fire damage in a cone in front of her, and increasing damage taken by Fiery Strike by 50%. This effect stacks. 10 yd range. Instant. 0.5 sec cast. Flames of Khaz'goroth Khaz'goroth's torment burns with the intensity of the titan's mighty forge. A wide line of flames inflicts 1,000,000 3,000,000 Fire Damage every second to any players within. 100 yd range. Instant. Golganneth's Wrath Unlimited range. Instant. Creates a deadly storm that inflicts 1,500,000 Nature damage to any players who are caught within it and clears all Death Fog from the platform. Unlimited range. Instant. Shadow Blades Asara conjures three blades of shadow and sends them flying forward. Enemies that collide with the blades are knocked back and take 1,000,000 Shadow damage. Instant. 3,000,000 Shadow damage. Instant. Soulbomb Detonation Inflicts up to 10,000,000 Shadow damage to all players. This amount is dramatically reduced the further away players are from the blast, up to a maximum of 45 yards. Instant. Inflicts 10,000,000 Shadow damage to the afflicted player. Instant. Soulburst Detonation Inflicts up to 2,000,000 Shadow damage to all players. This amount is reduced the further away players are from the blast, up to a maximum of 45 yards. Instant. Inflicts 2,000,000 Shadow damage to the afflicted player. Instant. Spectral Army of Norgannon An army of arcane visages manifests from Norgannon's torment. Each inflicts 3,000,000 4,000,000 Arcane damage every 1 sec to nearby players. Unlimited range. Instant. Spectral Army of Norgannon An army of arcane visages manifests from Norgannon's torment. Each inflicts 3,000,000 4,000,000 Arcane damage every 1 sec to nearby players. Unlimited range. Instant. Storm of Darkness Asara covers the arena in a mass of darkness, inflicting 500,000 1,000,000 Shadow damage every 1 sec for 15 sec. Instant. Sweeping Scythe Cleaves players in a half-circle in front of him, inflicting 6,000,000 Physical damage and increasing damage taken by subsequent Sweeping Scythes by 200% for 15 sec. This effect stacks. Unlimited range. 0.5 sec cast. 15 yd range. 0.5 sec cast. Unchecked Flame The Flames of Taeshalach burn with fervent intensity, inflicting increasing Fire damage every 2.5 sec. Instant. 3 sec. Instant. Unchecked Flame The Flames of Taeshalach burn with fervent intensity, inflicting increasing Fire damage every 2.5 sec. Instant. 3 sec. Instant. Item Effects Feedback Loop Your healing effects have a chance to increase your Haste by 452 551 for 8 sec, stacking up to 5 times. This is more likely to occur when you heal allies who are at low health. Approximately 10 procs per minute. Felshield Place a Felshield on an ally, absorbing 1,044,941 752,358 damage for 9 sec. When the shield is consumed or expires, it explodes dealing 50% of the absorbed damage as Fire split amongst all enemies within 8 yds. 50 yd range. Instant. 2 min cooldown. 60 sec cooldown. Highfather's Timekeeping Your healing effects have a chance to apply a charge of Highfather's Timekeeping for 60 sec, max 5 charges. When the ally falls below 50% health, Highfather's Timekeeping is consumed to instantly heal them for 48,068 67,294 health per charge. Approximately 10 procs per minute. Refreshing Agony Sear an enemy with holy light, inflicting 169,713 183,294 Holy damage over 18 sec. Restores 0 mana each time damage is dealt. 50 yd range. Instant. 60 sec cooldown. Tarratus Keystone Open a portal at an ally's location that releases brilliant light, restoring 423,768 508,521 health split amongst injured allies within 20 yds. 50 yd range. Instant. 1.5 min cooldown. View the full article
  3. Era Leaderboard Changes & Travis Day's Necromancer Retrospective Creating and Taking Corpses - StanCifka's Prince Rogue with Corpsetaker Patch 7.3.2 PTR Build Deploy - 10/17/2017 Originally Posted by Blizzard (Blue Tracker / Official Forums) Greetings all, PTR realms will be coming down so we can deploy a new 7.3.2 build. No ETA for today's push but I'll update this thread if things look like they're going to take longer than usual (~3-4 hours). I'll leave this thread open for discussion so long as conversations remain civil and adhere to forum guidelines. Thanks for your patience everyone! Raid Testing Schedule - October 18th-24th Originally Posted by Blizzard (Blue Tracker / Official Forums) Wednesday, October 18th - Friday, October 20th Forbidden Descent - Raid Finder Antorus, the Burning Throne 13:00 PDT (16:00 EDT, 22:00 CEST) Friday, October 20th Varimathras - Mythic Antorus, the Burning Throne 13:00 PDT (16:00 EDT, 22:00 CEST) Aggramar - Mythic Antorus, the Burning Throne 14:00 PDT (17:00 EDT, 23:00 CEST) Hope's End - Raid Finder Antorus, the Burning Throne 15:00 PDT (16:00 EDT, 22:00 CEST) Hope's End Raid Finder will remain open over the weekend. As always, this testing schedule is very fluid and subject to the realities of a PTR environment. We might have to change the time of a testing session, change the bosses being tested, or cancel a test entirely, due to bugs, server hardware issues, etc. Keep an eye on this forum for the latest information, and thank you in advance for testing and providing feedback. Weekly Event - Burning Crusade Timewalking Burning Crusade Timewalking is back this week. The weekly quest from Archmage Timear rewards a Accolade of Victory, Seal of Broken Fate, and Cache of Fel Treasures. The cache can contain tier set pieces. You can find Cupri in Shattrath. Don't forget to keep working towards Reins of the Eclipse Dragonhawk, Bridle of the Ironbound Wraithcharger, and Yu'lei, Daughter of Jade! Reins of the Infinite Timereaver can also drop from any Timewalking dungeon boss. Head to Black Temple with a 10-30 player premade group to take on the bosses that drop item level 900 loot. Greater Invasion Boss - Mistress Alluradel Mistress Alluradel is up this week, rewarding item level 930 loot! World Boss - Withered J'im DEADLY: Withered J'im is up again this week, rewarding players with Artifact Power and a chance at item level 860 loot. Brawl - Packed House Originally Posted by Blizzard Entertainment We’ve put more PvP in your PvP! In Packed House, there’s nowhere to hide as you face not 2, not 3, not 5, but 15 adversaries in this 15 vs. 15 Arena battle View the full article
  4. Era Leaderboard Changes & Travis Day's Necromancer Retrospective What Happened in Hearthstone? Taking a Look Back at October 9 - 15 Path of the Titans Trinkets - Secondary Effect Only Procs in Raids The secondary proc effects on the Path of the Titans trinkets coming with Antorus in Patch 7.3.2 will only work inside of the raid. Keep in mind: Aman'Thul's Vision drops from Argus and doesn't take one of your two legendary item slots. Pantheon's Blessing will allow you to upgrade the epic trinkets to item level 1000 Pantheon's Blessing drops from Argus on all difficulties. Your group needs four Path of the Titans trinket procs to be active at once to activate the secondary effect. Level Type Name 1000 Trinket Aman'Thul's Vision 940 Trinket Aggramar's Conviction 940 Trinket Norgannon's Prowess 940 Trinket Khaz'goroth's Courage 940 Trinket Golganneth's Vitality 940 Trinket Eonar's Compassion Originally Posted by Blizzard (Blue Tracker / Official Forums) Hey guys, A slightly different discussion here, but just popping in with a note that the secondary Equip effect on the Antorus trinkets that note "When empowered by the Pantheon...", such as 'Aman'Thul's Grandeur' on Aman'Thul's Vision or 'Khaz'goroth's Shaping' on Khaz'goroth's Courage will only function within the Antorus raid once it is live. Currently on the PTR this effect works outside of the raid, but its worthwhile to offer some clarification so there's no confusion once the raid itself is live. If you have any questions on this, let me know! So, we'll be able to equip a third legendary, but only if we raid in Argus? Yes. (Blue Tracker / Official Forums) Ah, wasn't aware all 6 were needed for the proc trigger. Thanks for clearing that up snarky pants. While it won't function in Mythic+ we did change the six requirement so you only need four unique buffs to trigger the Pantheon secondary proc inside Antorus. You can have any possible combination of the unique five to activate this additional proc. Aman'Thul's Vision ignores the rule as a "wildcard" filling any gap that you might be missing from the other five. So for example you can have two Aman'Thul's and two of the other uniques and it will trigger the Pantheon proc. Keep in mind we're still tweaking and making changes to the trinkets so please keep voicing your feedback about it (Blue Tracker / Official Forums) Local Currency Update Coming to Canada, Japan, and New Zealand Originally Posted by Blizzard (Blue Tracker / Official Forums) Later this year, we’ll be changing pricing on Blizzard Battle.net® from USD to local currency in Canada, Japan, and New Zealand. We’re excited to introduce the change. It’s a key step toward growing our service globally and making it easier for players in these regions to shop and manage their accounts with us. Once this change takes effect, local currency will be used for pricing across Battle.net and within all of Blizzard’s game shops. The same goes for any Blizzard Balance that players in these regions have stored with us, which will convert over to their local currency. Existing recurring World of Warcraft® subscriptions will not be affected and will continue using USD. However, any new or renewed subscriptions and pre-paid Game Time cards will be offered in their local currency. While we haven’t finalized the exact date, the switch in these regions is currently slated to take effect before the end of this year. At that time, all product pricing and any stored Blizzard Balance will be converted from USD to the local currency based on the rate provided by one of the major exchanges. For players in New Zealand, pricing will be inclusive of Goods and Services Tax (GST). We want to make as many of our players as possible feel at home in the Blizzard ecosystem, regardless of where they’re logging in from. We also want to make shopping with us seamless and easy. Switching to local currencies is a key step toward achieving this. Some of our customers will be able to avoid paying unnecessary transaction fees charged by banks and financial institutions. Furthermore, this change will also help us expand the types of payment we can accept, allowing us to add payment methods that we previously couldn’t offer because of their restrictions on transacting in USD. We’ll provide an update for our players in Canada, Japan, and New Zealand once we formally make the switch to their local currencies. In the meantime, we’ve put together a brief FAQ to provide you with more information on the coming changes. FAQ When are you switching to local currency in Canada, Japan, and New Zealand? Today, we announced that the change is coming and that it’s slated to take place before the end of the year. We will provide an update to players when the transition takes place. What products will be affected by these changes? The conversion to local currencies will affect all product pricing across Blizzard Battle.net® as well as all in-game shops and any stored Blizzard Balance. Any existing recurring World of Warcraft® subscriptions will continue to use USD. However, any new or renewed subscriptions and pre-paid Game Time cards will be offered in local currency. What happens to my stored Blizzard Balance? On the date that we make the switch in your regions, your stored Blizzard Balance will convert over to local currency. What rate Is Blizzard using to convert USD to my local currency? We will use the conversion rate provided by one of the major exchanges on the day we make the transition. Why did you decide to switch from USD to local currency in my region? This is an important step for growing our service globally, making it easier for our players around the world to shop and manage their accounts with us. Some of our customers will be able to avoid paying unnecessary transaction fees charged by banks and financial institutions We’re also able to accommodate more payment methods, adding ones we previously couldn’t offer because they have restrictions on transacting in USD. What currencies does Blizzard Battle.net support? Currently, Blizzard Battle.net supports the following currencies: USD, EUR, GBP, RUB, CNY, KRW, TWD, ARS, CLP, BRL, MXN, AUD. We will soon introduce support for JPY, CAD, and NZD. Blizzard Battle.net is still using USD in my region. When will you switch to my local currency? We’ll continually evaluate which new currencies to bring to Blizzard Battle.net, and we’ll update our players accordingly. What if my Blizzard Battle.net account is registered in the wrong country and I want to switch to my local region and currency? For help switching the region on your Blizzard Battle.net account, please go to: https://battle.net/support/article/7656 View the full article
  5. Diablo PTR Patch 2.6.1.47710 Patch Notes Meet BaiZe - The HCT's First Championship Woman Impresses in LA Patch 7.3.2 - Silithus Past Time Traveling Spell Patch 7.3.2 adds a wound to Silithus. You can get more context by listening to the VO and reading the old Sargeras shirt description. A recent PTR build added a spell that will allow you to go back to the version of Silithus that existed prior to the Wound in the World, similar to spells that allow you to go back to the old Blasted Lands or Theramore. Solo Gul'dan Kill Mionelol had another impressive solo kill recently, with a Normal Gul'dan kill! Originally Posted by MMO-Champion Gul'dan! Darkness Incarnate. How gracious of Blizzard to have created a whole cinematic just for me. This encounter would be pretty simple if it did not have an enrage timer, however I can safely say that timer is unbeatable with current DPS. Gul'dan himself has 1.04b HP, while enrage happens at 12 minutes. That's around 1.4million DPS, even disregarding phase 1 where he's immune to damage. But of course, enrage timers aren't really a thing that have stopped me in the past, have they? Gul'dan's enrage is one of those enrages that have a limited duration of 30 minutes; and thankfully, Gul'dan conveniently pacifies himself (more or less) during phase 1, which, combined with the fact the Inquisitor cannot move and has a maximum range on his Dark Blast, makes timing out the enrage possible, although it requires bandaging on cd and accurate cd usage+positioning in order to survive the +900% damage Liquid Hellfire casts. Prydaz helps tremendously with surviving, with the absorb shield being up on every hellfire, however I did not want to use Prydaz for the remainder of the fight and opted to survive without using it. Who would have thought first aid would be useful in Legion? It'd be pretty simple if it stopped there, however thankfully for Gul'dan, his adds also gain the enrage buff, which includes both the phase 1 adds and the eyes he summons frequently during phase 2 and 3. And, of course, that includes the eyes he summons even after Gul'dan himself is not affected by enrage anymore, which leads to the major struggle of this fight; how to deal with eyes that have a 900% damage buff? That's 2.5m damage taken per second, per eye. Each eye also buffs its damage with every tick, and duplicates relatively quickly if not killed, so it is imperative to dispose of them ASAP. My gear is entirely tailored towards that need (20% avoidance cap, extremely heavy emphasis on mastery/vers, moroes ring, double active trinkets) Of course, eye spawns overlap with his other abilities, mainly Fel Scythe and Bonds of Fel, which, while not particularly threatening by themselves, still deal a non negligible amount of damage and can be deadly when overlapping with eyes. In Phase 2, the duplicate eyes do not have the enrage buff, which makes them not too threatening (although it can still quickly get out of control if not rapidly kept in check), however in phase 3 the duplicates *do* enrage, which can very quickly lead to disaster. Moreoever, phase 3 has the dreaded "two eyes back to back" spawn, happening regularly, which is difficult to deal with, as you do not have infinite cooldowns at your disposal. Thankfully, that's also the only threat of phase 3. It nearly killed me towards the very end Either way, enjoy the kill! This took 1 hour and 9 minutes in total, however the fight truly begins at the 42:30ish mark, so that's more of a 27 minute fight. Gear: ilvl 943, artifact level 69. Legendaries: Kil'jaeden's Burning Wish, Archimonde's Hatred Reborn Talents: Abyssal Strike, Burning Alive, Flame Crash, Fracture, Concentrated Sigils, Spirit Bomb, Soul Barrier Blue Posts Originally Posted by Blizzard Entertainment Retribution Paladin Mobility People generally see mobility as primarily gap closing and are not considering the ability to DPS on the move, which I think is what Ythisens is getting at. This is generally what I'm talking about. Mobility and movement are not just gap closing, its the ability to get in, get out, and ignore, because if you can stand in an ability and not need to move through whatever means of negating it, then you're essentially eliminating the need to move at all. Really that quote came out of me not wording it correctly so that's my fault. What I should have said was "Retribution Paladins have great mobility/utility options for movement." This hurt to read. How do Blessings help mobility? > LUL maybe he thought pvp talents work in pve XD. There have been a lot of encounters over the years that have mechanics that you can ignore due to Blessing of Freedom and Blessing of Protection. I can't tell you how many times Freedom has saved me or a raid member during Mistress Sassz'ine alone this tier. Freedom and Blessing both are great utility options that Retribution can bring if they're needed especially if you have great reaction and raid awareness. There have been mechanics that you can actually eliminate by casting Blessing of Protection on someone the fraction of a second they're targeted before its applied if you're fast enough. If you're using these abilities in the right way they're considered mobility options in an encounter. Also, so that everyone is still aware, I'm a Community Manager and its just my opinion on the state of the Retribution. You can totally disagree with my assessment and that's fine. Retribution is fun to me and has been ever since I picked it up after Wrath went live and I'll honestly play it regardless of the state. I do still agree with some of the suggestions and opinions here but I don't personally think we need huge changes or overhauls, just little tweaks but overall we're fine. (Blue Tracker / Official Forums) Blue Tweets Originally Posted by Blizzard Entertainment The hardest part of working on WoW is coming up with yet another new name for a crab every year for 10+ years. (Muffinus) Dark Legacy Comics #603 DLC #603 has been released! View the full article
  6. Diablo PTR Patch 2.6.1.47710 Patch Notes The 2017 Hearthstone Summer Championship Survival Guide The Great Gnomeregan Run The Great Gnomeregan Run is this weekend, as is the event that inspired it, Running of the Gnomes! Running of the Gnomes will benefit the Cleveland Clinic and breast cancer research. The event benefits the Cleveland Clinic and starts at 7pm EST /4pm PST on Scarlet Crusade-US on October 14th, 2017. Join The Great Gnomeregan Run–October 14! Originally Posted by Blizzard (Blue Tracker / Official Forums) Are you a gnome? Do you know a gnome? Would you like to BE a gnome? (And who wouldn’t?) Then rise UP to the challenge of The Great Gnomeregan Run on Saturday, October 14 from Gnomeregan to Booty Bay. Where: Beginning outside the gnome starting area and ending in Booty Bay Who: Alliance-Only (Don’t worry, Horde can create a level 1 gnome and join in the fun too.) Whether you’re a level 1 gnome (highly encouraged), a level 71 human, or a level 110 draenei, you’ll be able to join in this fun run beginning in the gnome starting area, winding through Dun Morogh, Ironforge, the Deeprun Tram, Stormwind, Elwynn Forest, Duskwood, and Stranglethorn Vale where the run culminates in Booty Bay. It's a big big BIG world out there, but don’t worry about getting lost, there will be course markers and spectators along the way to help keep you on track. You’ll even see a few familiar faces among the onlookers! Stranglethorn Vale is a dangerous place for low-level characters so you may want to find some muscle to join you along the way for a little extra protection. If you’re a higher-level character, think about playing chaperone for a gnome. Whether short or tall, it will be a good time for all. World of Warcraft Dev Team Picture James Ridgers shared a picture of the entire World of Warcraft dev team. Recent Actions Against Terms of Use Violations Originally Posted by Blizzard (Blue Tracker / Official Forums) We’ve recently taken action against a number of accounts that were that were found to be using third-party programs that automate gameplay. These programs (commonly called cheats, bots, or hacks) automate certain aspects of gameplay, or provide unintended advantages and abilities to the player. This type of cheating undermines other players' experience and severely upsets the balance of the game environment. As a reminder, in order to ensure fair play and competitive integrity, we closely monitor these and other activities that violate the Terms of Use. We’re committed to providing an equal and fair playing field for everyone in World of Warcraft, and will continue to take action against those found in violation of our Terms of Use. Cheating of any form will not be tolerated. Gladiator's Summit Episode 3 - Watch Now! Originally Posted by Blizzard (Blue Tracker / Official Forums) Episode 3 is here! Watch the latest episode to find out all about the European Championship, and the four teams who qualified for the World Championship at BlizzCon. Want to Know More? All the latest episodes of the Gladiator's Summit will be on our World of Warcraft YouTube channel. To find out when upcoming episodes will be available, head to our WoW esports website for all the latest news, and all upcoming esports events. What will the next episode be about? Next up: we will dive into finals in the other regions - to see how the BlizzCon final is shaping up and who are the ones to watch. Who’s hosting the show? All the action will be brought to you by Jackson “Bajheera” Bliton and Elliott “Venruki” Venczel. Where Can I Find Out More? Find out when the latest episode will be released on our dedicated WoW esports website. Diversity Meet-Up at BlizzCon Originally Posted by Blizzard (Blue Tracker) The Blizzard community is global and diverse, and this is something we cherish. We’re proud of how our players and our workforce reflect the spectrum of cultures, genders, sexual orientations, and interests that make up the world we live in—it’s cool we’re not all the same. It helps make life more interesting and rewarding. That’s why we think it’s important to find new ways to recognize who we are as a global community. We know that this is important to many others in the community too. Time and time again, we’re inspired by how our players celebrate and support each other’s differences. With that in mind, we’re excited to introduce a new space at BlizzCon this year that we’re calling the Blizzard Diversity Meet-Up. The Diversity Meet-Up is for all attendees who are interested to join discussions about diversity in gaming and in life. One of our loftier goals for the space is to make it a place for people to share their experiences as they relate to diversity and inclusivity, whether in our games or within our community. To that end, we’re going to encourage group discussions, and Blizzard employees will be there to share their stories as well. We’re also there to answer any questions attendees may have about how Blizzard is supporting diversity from a workforce and hiring standpoint. We see the Blizzard Diversity Meet-Up at BlizzCon as a celebration of our community and another way to enrich how we interact with each other. That’s the inspiration for bringing it to the show. We look forward to seeing you there, hearing your ideas and experiences, sharing our own, and coming together as we do every year to embrace our inner geek and everything else that makes us who we are. Celebrate WoW Community Creations with The Fine Art of Fan Art (episode #1) The Fine Art of Fan Art Episode #1 has been released! Originally Posted by Blizzard (Blue Tracker / Official Forums) We have some incredibly gifted artists in the World of Warcraft community. To celebrate a few of the talented players out there, we’re excited to introduce a new video series: The Fine Art of Fan Art. Over the years, World of Warcraft fans have demonstrated their passion for all things Azeroth with incredible creations. We’ve been treated to paintings and drawings, sculptures and statues, machinima, cosplay, and so much more. Now we’re taking a closer look at the work that goes into some of these amazing projects. In our first episode, we meet Thomas Karlsson—a digital artist from Sweden who brings the magic of Warcraft to life with a flick of his stylus. Check out the video below to learn more about Thomas, discover what inspires him, and follow his process as he creates an epic Varian Wrynn-inspired scene. Stay tuned for the next installment of The Fine Art of Fan Art, coming soon. View the full article
  7. BlizzCon 2017 Floor Map

    Tier 21 Stat Changes, BlizzCon Merchandise, Blizzard Job, Raid Testing, Hotfix BlizzCon 2017 Floor Map The BlizzCon 2017 floor map has been revealed! View the full article
  8. 5 Patch 2.6.1 PTR Class Changes To Look Forward To Spellbook Duel is This Week's Brawl! Patch 7.3.2 PTR - Tier 21 Stat Changes Patch 7.3.2 makes some changes to Tier 21 item stats. You can see the updated set bonuses here. Originally Posted by MMO-Champion Death Knight (Forums) Overall - Versatility increased, Critical Strike reduced Dreadwake Bonecage - Haste changed to Versatility Dreadwake Greatcloak - Critical Strike changed to Haste Dreadwake Helm - Versatility changed to Mastery. Stat budget shifted to more Critical Strike. Dreadwake Legplates - Critical Strike changed to Versatility. Dreadwake Pauldrons - Haste / Mastery changed to Critical Strike and Versatility. Flamelicked Girdle - Mastery changed to Haste Dreadwake Legplates - Critical Strike changed to Versatility Doomwalker Warboots - Versatility changed to Haste Demon Hunter (Forums) Overall - Haste increased, Mastery increased, Versatility increased, Critical Strike reduced. Felreaper Hood - Critical Strike changed to Mastery. Felreaper Spaulders - Mastery changed to Versatility. Felreaper Vest - Critical Strike changed to Versatility Felreaper Drape - Changed from Haste / Versatility to Critical Strike / Mastery. Felreaper Gloves - Mastery changed to Haste Death-Enveloping Cincture - Critical Strike changed to Haste Felreaper Leggings - Haste removed, Versatility reduced, Critical Strike increased. Depraved Machinist's Footpads - Mastery removed, Critical Strike increased, Haste increased. Druid (Forums) Overall - Reduced Crit and Mastery, increased Haste and Versatility Bearmantle Paws - Crit/Vers changed to Mastery/Haste. Bearmantle Headdress - Haste changed to Mastery. Bearmantle Legguards - Crit increased, Mastery changed to Haste and reduced. Bearmantle Shoulders - Mastery reduced, Haste changed to Vers. Vicious Flamepaws - Crit/Haste changed to Mastery/Vers. Hunter (Forums) Overall - Haste reduced, Critical Strike and Versatility increased. Serpentstalker Mantle - Haste reduced, Critical Strike increased. Serpentstalker Tunic - Critical Strike and Mastery reduced, Versatility increased. Serpentstalker Grips - Mastery removed, Critical Strike added. Serpentstalker Legguards - Versatility removed, Mastery added. Mage (Forums) Overall - Mastery increased, Critical Strike reduced, Haste slightly reduced. Runebound Collar - Critical Strike removed, Mastery added. Runebound Cape - Haste removed, Critical Strike and Mastery added. Runebound Gloves - Mastery removed, Haste added. Runebound Leggings - Critical Strike increased, Mastery reduced. Monk (Forums) Overall - Versatility and Haste reduced, Critical Strike and Mastery increased. Douli of Chi'Ji - Critical Strike increased, Versatility reduced. Meditation Spheres of Chi'Ji - Mastery reduced, Haste removed, Versatility increased. Tunic of Chi'Ji - Versatility removed, Mastery added Cloak of Chi'Ji - Haste reduced, Critical Strike added. Grips of Chi'Ji - Mastery removed, Haste added. Belt of Fractured Sanity - Haste removed, Versatility added. Life-Bearing Footpads - Versatility removed, Mastery increased, Critical Strike increased. Paladin (Forums) Overall - Decreased Crit, Vers, and Haste while increasing Mastery Light's Vanguard Breastplate- Versatility replaced with Haste, Stat Budget shifted towards Haste. Light's Vanguard Greatcloak- Haste/Mastery replaced with Critical Strike/Versatility Light's Vanguard Gauntlets- Critical Strike replaced with Versatility, Stat Budget shifted towards Mastery. Light's Vanguard Helm- Haste replaced with Mastery Light's Vanguard Legplates- Versatility replaced with Haste, Stat Budget shifted towards Mastery. Light's Vanguard Shoulderplates- Stat budget shifted towards Versatility. Priest (Forums) Overall - Haste and Mastery reduced, Versatility and Critical Strike increased. Gilded Seraph's Amice - Haste removed, Versatility and Mastery increased. Gilded Seraph's Robes - Haste removed, Versatility added. Gilded Seraph's Handwraps - Critical Strike and Versatility removed, Mastery and Haste added. Cord of Blossoming Petals - Haste and Mastery removed, Critical Strike and Versatility added. Gilded Seraph's Leggings - Mastery removed, Critical Strike and Haste added. Rogue (Forums) Overall - Reduced Crit, slightly reduced Versatility. Increased Mastery, slightly increased Haste. Shoulderpads of the Dashing Scoundrel - Replaced Crit with Haste. Vest of the Dashing Scoundrel - Replaced Haste with Versatility Cloak of the Dashing Scoundrel - Replaced Mastery with Crit. Gloves of the Dashing Scoundrel - Replaced Crit with Mastery. Portal Keeper's Cincture - Replaced Versatility with Mastery. Shaman (Forums) Headdress of Venerated Spirits - Critical Strike/Mastery replaced with Haste/Versatility Drape of Venerated Spirits - Haste replaced with Versatility, Stat Budget shifted towards Mastery. Gloves of Venerated Spirits - Haste replaced with Mastery, Stat Budget shifted towards Mastery. Headdress of Venerated Spirits - Critical Strike/Mastery replaced with Haste/Versatility. Leggings of Venerated Spirits - Critical Strike/Versatility replaced with Haste/Mastery. Pauldrons of Venerated Spirits - Mastery replaced with Critical Strike, Stat Budget shifted towards Versatility. Depraved Tactician's Waistguard - Critical Strike replaced with Mastery, Stat Budget shifted towards Mastery. Warlock (Forums) Overall - Reduced Crit. Slightly increased Mastery. Increased Haste and Versatility. Grim Inquisitor's Death Mask - Haste to Mastery Grim Inquisitor's Shoulderguards - Versatility to Crit Grim Inquisitor's Robes - Haste to Mastery Grim Inquisitor's Cloak - Mastery replaced with Crit. Haste budget shifted towards Crit. Grim Inquisitor's Gloves - Haste replaced with Versatility. Stat budget shifted towards Crit. Cord of Surging Hysteria - Replaced Mastery with Versatility. Grim Inquisitor's Leggings - Replaced Crit with Haste, Stat Budget shifted towards Mastery. Warrior (Forums) Overall - Reduced Crit and Haste, increased Mastery and Versatility. Juggernaut Helm - Replaced Haste and Mastery with Crit and Versatility. Juggernaut Breastplate - Replaced Versatility with Mastery. Juggernaut Cloak - Replaced Mastery with Haste and shifted the stat budget to Versatility. Grond-Father Girdle - Replaced Crit with Mastery and shifted the stat budget towards Mastery. Juggernaut Legplates - Replaced Haste with Versatility and shifted stat budget towards Crit. Burning Coven Sabatons - Replaced Crit with Mastery. BlizzCon Survival Shoppers Guide A video about the BlizzCon merchandise was posted today: There are kiosks where you can buy eSports merchandise, with kiosks specifically for the individual games. The Darkmoon Faire is back, bigger and better than ever. Pet adoption is returning, so you will be able to buy those new plushies. The capsule toy area is back again. There are pin kiosks where you can buy pins. You can visit the Ethereal Trading Emporium to trade all sorts of Blizzard things, including pins and the new badges. There are additional unique badges that you can get from partners or activities. There are a few limited edition pins: Overwatch Pachimari, Hearthstone Power Core card back, and a large D.Va Pin. Blizzard Job - Generalist Artist Intern A new job listing for an unannounced project has recently appeared. Under the recommended talents section, Overwatch knowledge is listed. Originally Posted by Blizzard (Blue Tracker) An unannounced project at Blizzard is seeking an intern to help create a wide range of assets to help bring our game to life. You will work closely with our concept, environment and character teams to create hard surface and organic props, weapons and possibly characters that are both detail-oriented and consistent with the art style we’ve defined. Level Requirements Demonstrated experience modeling and texturing hard surface and organics using Maya, 3dsmax, Photoshop, Zbrush, or Mudbox (or equivalent 3D and 2D programs). Strong background in traditional arts included but not limited to animation, illustration, design or traditional media A good understanding of form, shape, structure, and silhouette in regard to modeling. Self-motivation, good communication skills, and a great team-player attitude. Understanding of the distinctive Blizzard Entertainment visual style and a passion to push it to the next level. Recommended Talents Previously work on game projects as a prop artist or an equivalent type role. Knowledge and understanding of the Overwatch universe. Raid Testing Schedule - October 11th - 18th Originally Posted by Blizzard (Blue Tracker / Official Forums) On Wednesday, Thursday and Friday, October 11th-13th we will be conducting raid tests of Antorus, the Burning Throne. If testing goes well, the majority of Normal mode will remain available over the weekend. Thursday, October 12th Kin'garoth - Mythic Antorus, the Burning Throne 13:00 PDT (16:00 EDT, 22:00 CEST) The Coven of Shivarra - Mythic Antorus, the Burning Throne 14:00 PDT (17:00 EDT, 23:00 CEST) Friday, October 13th Antoran High Command - Heroic Antorus, the Burning Throne 13:00 PDT (16:00 EDT, 22:00 CEST) Argus the Unmaker - Heroic Antorus, the Burning Throne 14:00 PDT (17:00 EDT, 23:00 CEST) Friday, October 13th - Wednesday, October 18th Normal Antorus, the Burning Throne As always, this testing schedule is very fluid and subject to the realities of a PTR environment. We might have to change the time of a testing session, change the bosses being tested, or cancel a test entirely, due to bugs, server hardware issues, etc. Keep an eye on this forum for the latest information, and thank you in advance for testing and providing feedback. Q: How do I get into the raid zone? A: In Dalaran, Orgrimmar, or Stormwind, you may speak to Nexus-Lord Donjon Rade Sr. in order to teleport into the raid zone while it is open for testing. (The option to teleport into a zone will not be available when the zone is not open for testing.) I assume are all normal bosses up @Friday, October 13th - Wednesday, October 18th? Including argus? Argus the Unmaker will not be included in the Normal mode test. All other bosses will be available. Patch 7.3 Hotfixes - October 10 Originally Posted by Blizzard (Blue Tracker / Official Forums) Argus Fixed an issue where bonus rolls would fail to occur when defeating some Greater Invasion Point bosses. Fixed an issue on Mac'Aree where players were being sent to graveyards incorrect graveyards. Dungeons and Raids The Nighthold Fixed an issue preventing players from getting loot when killing Grand Magistrix Elisande. Player versus Player Death Knight (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator) Chains of Ice now reduces the target's movement speed by 50% for Unholy and Frost Death Knights in PvP situations (was 70%). Monk (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator) Windwalker Storm, Earth, and Fire spirits will now gain Tigereye Brew. Tigereye Brew now reduces your damage dealt by 25% (was 20%). Blue Posts Originally Posted by Blizzard Entertainment Artifact Appearances After Legion I just posted this in another thread, but I'll mention it again here: Any artifact appearances you've unlocked (including Druid forms) will be available as transmogrification options after Legion. I'm not privy to the specifics on how it will work regarding Druid forms, but the developers are keen to make sure you can still use those forms after Legion. You'll also still be able to acquire appearances you haven't earned post-Legion, with the only exceptions being the Mythic 15 Keystone Dungeon appearance, and the Mage Tower appearances. If you don't earn those before the end of Legion, you won't be able to earn them after Legion - think of them as effectively the Challenge Mode sets of Legion. Hope this clarifies. only to make sure: when legion ends we can use our artifact skins as transmog weapons, but only for the class? i mean i cant use thunderfury on another class am i right? Right now I believe the current intent is that artifact weapon appearances can only be transmogged on the class the artifact was for. So to use an earlier example, Death Knight's wouldn't be able to transmog the Corrupted Ashbringer appearance from a Paladin. I've forwarded on the other questions in this thread so if I get any more specific details I can share, I'll let you know. Morning! I've got a few updates to share. Regarding the Mage Tower appearance. If you unlock your Mage Tower appearance before Legion is over, you will still be able to earn the colour variants of it post-Legion. Likewise the colour variants of the Balance of Power appearance will still be obtainable post-Legion, with the exception of the Mythic +15 variant which needs to be obtained before Legion ends. Prestige appearances will still be obtainable after Legion, though the exact manner in which they are earned may change. (Blue Tracker / Official Forums) Paladin (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator) Retribution Paladin Balance Retribution Paladins are nowhere near the bottom, and, like others have pointed out, that data is misleading considering there are quite a few bosses that allow us to cleave. Currently I still see that if I have more than one target I know Divine Storm overpowers Templar's Verdict and I'm free to cleave like a madman. Retribution Paladins shine on movement and cleave which ToS is definitely a lot more friendly to us. Of course I wouldn't object to buffs(who wouldn't) but I don't feel like we need them at the moment. This could change with our T21 set bonuses considering we'd be losing the T20 4 set that interacts so well with our talents and Crusade, however in the current state I think Ret Paladins are quite fine and pretty formidable among melee. I can't say I agree with you here. Movement is quite punishing for Ret outside of Steed. Divine Steed off GCD would be amazing right now. True, Divine Steed coming off GCD would be nice change. However, having the option to switch to Cavalier I feel fills that need for me when I do want the additional mobility. Cavalier plus our Blessings fills any need of mobility I've encountered this tier. With the T20 4p going away some buffs would be nice. The 4p even feels like it's made to be baseline since it makes the spec feel much more fluid. Spending that one extra GCD is annoying when you need aoe. I would like to see T21 changed though. I agree here as well. I've become very used to the T20 four-piece and it feels very baseline to me at this point. It's going to take some getting used to for me moving away from it if that isn't changed to a baseline. (Blue Tracker / Official Forums) FinalBossTV #153 - Mythic Dungeon Invitational FinalBossTV talked to Slootbag, AutomaticJak and Meowchan about the recent WoW Mythic Dungeon Invitational. View the full article
  9. Patch 7.3.2 PTR - Build 25255

    Patch 7.3.2 PTR - Build 25255 A new PTR build is on the way! This build added Pantheon's Blessing (Titan Forging) which allows you to increase the power of a Path of the Titans trinket by 5 item levels, up to item level 1,000. New Icons New Music Some new music for Seat of the Pantheon was added. music1.mp3 music2.mp3 music3.mp3 Map Changes New Items The latest build added some new Relics. See the full list on the WoWDB PTR site. Level Type Name 930 Arcane Relic Miniaturized Cosmic Beacon 930 Blood Relic Cruor of the Avenger 930 Fel Relic Condensed Blight Orb 930 Fire Relic Flickering Ember of Rage 930 Frost Relic Rime of the Spirit Realm 930 Holy Relic Reorigination Spark 930 Shadow Relic Volatile Soul Fragment 930 Storm Relic Conch of the Thunderer 930 Life Relic Root of the Lifebinder 930 Iron Relic Mote of the Forgemaster 890 Polearm Scythe of the Unmaker 110 Other Pantheon's Blessing Achievement Changes Originally Posted by MMO-Champion Guild Feats of Strength Guild Realm First! Argus the Unmaker (New) Defeat Argus the Unmaker in Antorus, the Burning Throne on Mythic difficulty, while in a guild group. Legion Raid Dungeons & Raids Stardust Crusaders Collect 20 Motes of Titanic Essence Power within 5 seconds and then defeat Argus the Unmaker in Tomb of Sargeras Antorus, the Burning Throne on Normal difficulty or higher. 10 points. Spell Changes Originally Posted by MMO-Champion Raid & Dungeon Abilities Blazing Eruption Inflicts 1,500,000 Inflicts 1,196,000 Fire damage to all players and increases damage taken from Blazing Eruption an additional 450,000 Fire damage every 1 sec for 15 sec. In addition, the damage from Blazing Eruption is increased by 100% for 15 sec. Instant. Charged Blasts The caster calls upon Legion ships to track a player. After 5.5 7 sec, the ship fires in a line, striking all targets for 1,500,000 Fire damage, burning them for an additional 1,170,000 Fire damage every 3 sec for 18 sec. Instant. Electrify Shocks another player for 2,047,500 1,535,625 Nature damage. 300 yd range. Instant. Empowered Electrify Shocks another player for 2,047,500 1,535,625 Nature damage. 300 yd range. Instant. Empowered Shock Lance Fel energy courses through the caster's weapon, causing the target to suffer 4,578,525 Physical damage and take 10% increased damage until the caster dies. This effect stacks. In addition, the target shocks an additional player for 2,047,500 1,535,625 Nature damage every 4 seconds for each stack. 100 yd range. 1 sec cast. Feedback Overload (New) When a Fel Reaver dies it sends burning feedback to Kin'garoth, inflicting 4% of his total health as Fire damage. This damage ignores all damage reduction. Instant. Foe Breaker Inflicts 25,000,000 Physical damage to all targets in a cone in front of the caster. In addition, the damage of Foe Breaker is increased by 500% for 30 sec. 25 yd range. Instant. 300 yd range. Instant. Forging Strike Kin'garoth smashes a target, inflicting 0 Physical damage to everyone in a 0 yard radius and increases damage taken from Forging Strike by 0% for until cancelled. Melee range. Instant.4 sec cooldown. Paraxis Artillery The Paraxis fires several bolts of Fel energy at random players, inflicting 592,500 500,000 Fire damage to the target. Unlimited range. Instant. Rain of Fel The Paraxis charges its batteries for a massive strike, inflicting 2,220,000 1,600,000 Fire damage in a 8 yard radius centered on several players. Unlimited range. Instant. Reorigination Pulse Inflicts 0 Inflicts 800,000 Arcane damage to all players and 15,000,000 Arcane damage to players within area of the the area of Reorigination Pulse. Unlimited range. Instant. Shock Lance Fel energy courses through the caster's weapon, causing the target to suffer 4,580,000 Physical damage and take 10% increased damage for 20 sec. This effect stacks. In addition, the target shocks an additional player for 2,047,500 1,535,625 Nature damage every 3 seconds for each stack. 100 yd range. 1 sec cast. Soulblight Name changed from "Wasting Plague" to "Soulblight". Inflicts 1,250,000 Shadow damage every 2 sec. for 8 sec and creates a pool of Death Fog at the affected player's location every 4 sec. for 8 sec when it expires. Limited to 1 target. Instant. Starblast Inflicts 1,250,000 Inflicts 940,000 Arcane damage to an enemy. 300 yd range. 1.5 sec cast. Sweeping Scythe Cleaves players in a half-circle in front of him, inflicting 6,000,000 Physical damage and increasing damage taken by subsequent Sweeping Scythes by 200% for 30 15 sec. This effect stacks. Unlimited range. 0.5 sec cast. Torment of Fel Fel flames fill Varimathras' cell, inflicting 250,000 Fire damage every 1 5 sec. The damage of this effect increases by 2% every tick. Instant. 50% every tick. Instant. Item Effects Corruption of Shatug Your autoattacks have a chance to increase your Critical Strike by 1,034 1,416 for 12 sec. Approximately 3 procs per minute. Echo of Gorshalach Your melee attacks have a chance to grant an Echo of Gorshalach. On reaching 15 applications, you lash out with a devastating combination of attacks, critically striking enemies in a 15 yd cone in front of you for 476,287 Fire damage. Approximately 7.5 procs per minute. 600,033 Fire damage. Approximately 10 procs per minute. Feed on the Weak Your damaging critical strikes reduce the damage the target deals to you by 1.00% 0.00% for 6 sec. Stacks 3 times. Fire Mines Your melee and ranged attacks have a chance to plant Fire Mines at the enemy's feet. Fire Mines detonate after 15 sec, inflicting 45,181 19,644 Fire damage to all enemies within 12 yds. Approximately 7 procs per minute. Flames of F'harg Your melee and ranged abilities have a chance to increase your Strength or Agility by 1,303 1,416 for 12 sec. Approximately 3 procs per minute. Identify Legendary Identify a Monk legendary item. 3 sec cast. Reagents: . Legion Bombardment Call a Legion ship to bombard the target's location for 12 9 sec, dealing 110,001 Fire damage to all targets within 12 yds, including the ship. 50 yd range. Instant. 2 min cooldown. Mark of Aggramar Taking damage has a chance to increase your Armor by 1,197 for 15 Versatility by 2,697 for 14 sec. Aggramar's Fortitude When empowered by the Pantheon, your maximum health is increased by 652,038 459,366 for 15 sec, and you are healed to full health. Approximately 2.2 procs per minute. 1.4 procs per minute. Mark of Aman'thul Your spells and abilities have a chance to grant you 741 1,089 Speed, Avoidance, and Leech for 12 sec. Aman'Thul's Grandeur When empowered by the Pantheon, your Intellect is increased by 1,414 for 15 sec. Approximately 2.5 procs per minute. 1,087 for 15 sec. Approximately 1.4 procs per minute. Mark of Eonar Your healing effects have a chance to grow an Emerald Blossom nearby, which heals a random injured ally for 23,392 every 2 sec. Lasts 14 36,100 every 2 sec. Lasts 12 sec. Eonar's Verdant Embrace When empowered by the Pantheon, your next 4 direct healing spells grant the target a shield that prevents 65,204 71,132 damage for 30 sec. Approximately 2 procs per minute. 1.2 procs per minute. Mark of Golganneth Your damaging abilities have a chance to create a Ravaging Storm at your target's location, inflicting 63,728 148,698 Nature damage split among all enemies within 6 yds over 8 6 sec. Golganneth's Thunderous Wrath When empowered by the Pantheon, your autoattacks cause an explosion of lightning dealing [ 870,400% [ 1,357,400% of Mainhand Weapon Speed ] Nature damage to all enemies within 8 yds of the target. Lasts 15 sec. Approximately 4 procs per minute. 1.8 procs per minute. Mark of Khaz'goroth Your damaging attacks have a chance to make your weapon glow hot with the fire of Khaz'goroth's forge, causing your autoattacks to do [ 929,400% [ 1,327,700% of Mainhand Weapon Speed ] additional Fire damage for 12 sec. Khaz'goroth's Shaping When empowered by the Pantheon, your Critical Strike, Haste, Mastery, or Versatility is increased by 1,413 2,614 for 15 sec. Khaz'goroth always empowers your highest stat. Approximately 2 procs per minute. 1.4 procs per minute. Mark of Norgannon Your damaging spells have a chance to increase your Intellect by 1,303 3,257 for 12 sec. Norgannon's Command When empowered by the Pantheon, you gain 6 charges of Norgannon's Command for 15 sec. Your damaging spells expend a charge to inflict an additional 34,321 45,760 damage to the target, from a random school of magic. Approximately 3 procs per minute. 1.4 procs per minute. Shadow Blades Your damaging spells have a chance to conjure 6 Shadow Blades. After 2 sec, the swords begin launching foward, each dealing 0 17,704 Shadow damage to the first enemy in their path and increasing damage taken from your subsequent Shadow Blades by 20% 10% for 3 sec, up to 100%. Approximately 2 procs per minute. 50%. Approximately 1.7 procs per minute. Shadow Strike Your melee attacks have a chance to deal 142,320 102,672 Shadow damage to the target. If there are no other enemies within 8 yds of them, this deals an additional 63,254 55,003 damage. Approximately 3 procs per minute. Titan Forging (New) Increase the power of a Path of the Titans trinket by 5 item levels, up to item level 1,000. 5 sec cast. Strings Changes Originally Posted by MMO-Champion 7.3_ARGUS_RAID_LIFE_GIVING_ROOTS (New) - Life-giving Roots BLIZZARD_STORE_BUNDLE_DISCOUNT_TOOLTIP_ADDENDUM - \n|cff00ff00You save %d%% ($%s)|r %s)|r BLIZZARD_STORE_BUNDLE_DISCOUNT_TOOLTIP_REPLACEMENT - You save %d%% ($%s) %s) Misc Changes Originally Posted by MMO-Champion Map Areas Antorus, the Burning Throne Antorus, the Burning Throne - Music: Raid_73_AntorusGeneralWalk. Antorus, the Burning Throne > Den of the Devourers - Music: Raid_73_AntorusBattleWalk. Antorus, the Burning Throne > Edge of Discord - Music: Raid_73_AntorusGeneralWalk. Antorus, the Burning Throne > Elunaria - Music: Raid_73_AntorusElunariaWalk. Antorus, the Burning Throne > Elunaria > Elarian Sanctuary - Music: Raid_73_AntorusElunariaWalk. View the full article
  10. BlizzCon 2017 In-Game Bonus Items Incoming, Occularus, Calamir, Pet Battle Event World of Warcraft BlizzCon Gear Store Merchandise The Blizzard Gear store has been updated with new BlizzCon 2017 products. Orders are only open to Virtual Ticket holders today, but will open for everyone on 10/17. We've highlighted some of the more interesting items below, but you can see them all here. World of Warcraft Sargeras Shirt The shirt description potentially explains the wound added to a map in Patch 7.3.2. World of Warcraft Raptor Plushie This raptor doesn't spoil anything in its description, but an interesting raptor mount was recently added in Patch 7.3.2. The ArmoredRaptor mount is still encrypted, so we don't know what it will look like. A new creature was also added that uses hoofprints and existing horse sounds in Patch 7.3.2, but the model is encrypted with the same key as the ArmoredRaptor. You can also pick up a Elekk plushie! Pirate Plush Pepe This new Pepe features a pirate hate and eye patch, matching the Pirate Pepe you can see in game. He is part of the I Found Pepe! achievement! Kul Tiras Armor Sets These are not for sale, but with BlizzCon approaching now is a good time to post a reminder about these sets that were added in Patch 7.3. Overwatch - Halloween Terror Event The Halloween Terror Event is live until Nov 1st, bringing new cosmetics, a new game mode, and more! Check out the new intros and emotes on the official post. View the full article
  11. BlizzCon 2017 In-Game Bonus Items Incoming Originally Posted by Blizzard (Blue Tracker) Every BlizzCon®, we give out a stash of in-game goodies to attendees and Virtual Ticket holders to say “thanks!” to the most epic gaming community in the world. World of Warcraft® players are already circling Stormwind and Orgrimmar on their BlizzCon mounts—and starting today, Overwatch® and StarCraft® II players can join in the celebration too. Take a look at the in-game bonus items you’ll get for your favorite Blizzard games when you join us for BlizzCon 2017 in person or when you order the BlizzCon 2017 Virtual Ticket. World of Warcraft: Stormwind Skychaser and Orgrimmar Interceptor - In-game now! Heroes of Azeroth can show their BlizzCon spirit with the Stormwind Skychaser mount (for the Alliance!) and Orgrimmar Interceptor mount (for the Horde!). Overwatch: BlizzCon 2017 Winston Skin - In-game today! Through the power of science, Winston found himself teleported into BlizzCon 2017—and picked up this souvenir skin to mark the curious occasion. StarCraft II: Junker SCV, Probe, and Drone Skins - In-game today! Discovered on the fringe worlds by the notorious terran junker gangs who scour the Korprulu sector for salvage, these scrappy SCVs, Probes, and Drones are retrofitted and ready to take on your dirty work. Heroes of the Storm®: Nexus Razorback Mount…and More! - Coming Soon Charge into battle on the Nexus Razorback mount, make your mark on the Battlegrounds with a BlizzCon 2017 Banner and Cartoon Nexus Razorback Spray, and show your convention spirit with your BlizzCon 2017 Portrait. Diablo® III: Murkromancer Pet - Coming Soon No one escapes the aaaaaughibbrgubugbugrguburgle! Rumor has it this necrotic, aquatic companion can command an army of dead fish, which is about as useful as you’d think. Hearthstone®: Mystery Goodie - Arriving After BlizzCon What’s on deck for Hearthstone players? The Innkeeper’s not quite ready to show his hand quite yet! Greater Invasion Boss - Occularus Occularus is up this week, rewarding item level 930 loot! World Boss - Calamir Calamir is up this week, rewarding players with Artifact Power and a chance at item level 860 loot. Weekly Bonus Event - Pet Battles Originally Posted by Blizzard (Blue Tracker / Official Forums) An extra weekly quest and rewards are here— the Pet Battles bonus event is underway! This Week All week, get out there and fight with your mighty minions. When the time comes to take on other players, open your Pet Journal and hit the “Find Battle” button to be matched up with an opponent whose team is competitive with yours. Look for the following all week long: Archmage Timear near Violet Hold in Dalaran has a quest for you. Quest requirement: Win 5 pet battles versus other players with a team of three level-25 pets. Reward: One Ultimate Battle-Training Stone. Passive bonus: All Pet Battle experience gains are increased by +200%. View the full article
  12. Armory Stats - Patch 7.3 Achievements, Blue Tweets, Overwatch: Anthology, DLC #602 Heroes of the Storm - BlizzCon In-Game Goodies The latest Heroes of the Storm PTR build added the BlizzCon goodies! You can see the WoW mount rewards here. BlizzCon 2017 Banner BlizzCon 2017 Boar Spray BlizzCon 2017 Portrait BlizzCon 2017 Nexus Boar Mount MMO-Champion Hiring News Manager MMO-Champion is looking for a News Manager to assist with front page content, including patch updates, Blizzard event coverage, and general World of Warcraft news. This is a remote, contract position. Pay commensurate with responsibilities and experience. This role is great for someone already working or studying from home, as you’ll often be counted on to cover surprise news or patches. You’ll be working directly with our content team and the MMO-Champion site manager. If you’re looking for a role in the gaming industry and you’re excited about joining a team that’s passionate about Blizzard titles (especially World of Warcraft), this is a great opportunity! Job Responsibilities Create news posts for the MMO-Champion front page Assist with gathering and organizing information when a new patch hits the PTR Stay up-to-date with the latest happenings in the World of Warcraft community Requirements Open availability (especially on patch days) Ability to cover BlizzCon news and events remotely Active WoW Player Strong familiarity with the World of Warcraft Superb grammar/punctuation Basic understanding of HTML/CSS Must be 18 years of age or older Must be a US resident Bonus Skills Adobe Photoshop or image editing experience Adobe Premiere or video editing experience Basic understanding of Javascript How to Apply Apply here Qualified applicants will be contacted for a phone interview View the full article
  13. Season 11 Ends Oct 20th, Season 12 Starts November 9th Interview with our Expansion Creation Competition Winner - Servitors of the Loa Armory Stats - Patch 7.3 Achievements Today we are taking a look at the number of players that have earned some of the new achievements in Patch 7.3. This data comes from 1.8 million US and EU players active in the last month. Don't see a chart? Enable javascript! Don't see a chart? Enable javascript! Blue Tweets Originally Posted by Blizzard Entertainment Are the tool tips for crouch on the argus rare pet battles just wrong - they block 100% of damage not 50% This is working as intended, the 50% reduction of Crouch and Boss stack. (Muffinus) Overwatch: Anthology Volume 1 Overwatch: Anthology Volume 1 releases on October 10! Dark Legacy Comics #602 - The Simple Things DLC #602 has been released! View the full article
  14. Season 11 Ends Oct 20th, Season 12 Starts November 9th The Everlasting Gobstopper Card Design Competition Blizzard Arena in Los Angeles Blizzard's new arena opened this weekend for the Overwatch Contenders Season One Playoffs! Game Developer Tweets Originally Posted by MMO-Champion From your answer about mistakes new game designers make you mentioned “Not recognizing that they have reached a point of diminishing returns.” Can you explain what that means? As a developer, there are a limited number of hours in the work week (even if you willingly work extra hours, which a lot of Rioters do). If you are spending your time on problem X, then you aren’t spending your time on problem Y. If you get problem X to a solution that you would grade as an 85% in a day, and it takes you another day to get it to 90%, then you’re only improving it by 5% a day compared to your original output of 85% a day. That’s the diminishing returns part. Your efficiency drops to the floor, particularly compared to other projects you could be working on. Now I’m not advocating shipping crappy, half-baked, or phoned-in designs. But in this business hitting 100% is almost never realistic, and the cost of hitting 100% isn’t worth it when you consider the opportunity cost of what you’re not doing in the same window. You have probably heard the phrase “The enemy of good is perfect.” Junior designers mismanage this all the time. They get so excited about their project that they don’t want to live within any constraints. They are completely focused on how awesome their project is and lose sight of the cost of that project (in terms of their time). I once spent several days setting up a battle between two NPCs that was just background action for players to make it feel like a battle was raging all around them. It looked really cool, but it took a long time to set up. If this was the climax of a big moment, then maybe that expenditure was worth it. Or maybe I should have spent that time to set up two different battles that would have more impact on players in the long run. Another way this manifests is when a junior designer spends too much time trying to save a flawed concept rather than recognizing that it probably can’t be saved without weeks of work and that they would be better off to consider alternative concepts. (Source) Heroes of the Storm - Junkrat, Hallow’s End, and More! This week we got a preview of Junkrat, the Hallow's End event, and other things in development. FinalBossTV - Episode #153: Mythic Dungeon Invitational Check out FinalBossTV on Sunday for the Mythic Dungeon Invitational episode! Dark Legacy Comics #601 - Play to Whine DLC #601 has been released! View the full article
  15. New Social Features Now in Beta in the Blizzard Battle.net Desktop App It took a little over five years, but Soon™ has finally arrived! Appear Offline is being tested now. Join the MMO-Champion group by entering the code "N4O3FKWM" on the social tab. Originally Posted by Blizzard (Blue Tracker) Introducing new social features now available in the beta version of the Blizzard Battle.net® desktop app: the new Social tab, Blizzard Groups, profiles, avatars, and the ability to appear offline! To help get these into as many players’ hands as possible, starting today the beta version of the app is open to you and your friends—no invitation required. To switch to the beta version of the Blizzard Battle.net app, simply open your app settings, click on the Beta tab, and then click Switch to Beta Version. These features are designed to give Blizzard players even more ways to stay connected, and we’re looking forward to continuing to evolve the app and build even more ways for you to stay in touch and join forces for your next adventure. Social Tab Our new Social tab is your one-stop-shop for managing all your various social interactions. Whether you’re chatting with a friend or engaged in our new Blizzard Groups, you’ll easily be able to pick up where you left off in all of your conversations. Blizzard Groups Blizzard Groups are a new way for you to connect with your friends and plan your next mission. Players can create and join Groups based on their common interests. There, they can keep in touch, share strategies, and catch up on conversations they might have missed while offline. Each Group can have multiple text and voice chat channels, and Group administrators have a variety of tools to help manage membership, send out invitation links, and more. The Groups beta is available now in the Americas region. Head to the new Social tab to get the party started! Profiles Let the Blizzard world know a little bit more about you by customizing your profile! Your profile will allow you to select an avatar, share what’s on your mind with an About message, add links to where people can find you on social media, and more! You can also view profiles of other players if you’re curious about a pending friend request or what games a friend plays. Players using the beta in the Americas region can customize their profile through the View Profile button in the app header and Friends List drop-downs. Appear Offline Appear offline allows you to set your status to show you as “offline” to your Blizzard friends while remaining connected to Battle.net. This means you can launch the app and game away without distraction. Appearing offline will show you as offline to everyone in your Blizzard friends list. Once you have joined a game, the experience of appearing offline might be slightly different depending on which game you are playing. In the case of World of Warcraft, your guildmates will see your character come online and enter WoW’s in-game chat channels, and anyone who has you as a character-level friend will see you online on their friends list. Everyone outside of the same game as you will not see you online or playing any games. Do you see a friend who’s offline but you really want to send them a message while it’s on your mind? You can now send offline friends messages and they will receive them the next time they come online! While appearing offline you can still send and receive messages in the app, but it is up to you when you want to respond. We know a lot of you have been looking forward to big updates like this, and we’re excited to roll them out and get your feedback. Thanks for helping us out! View the full article
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