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  1. Eternal Palace Race to World First - Six Guilds on Azshara Six guilds are now working on Azshara! Click to load chat Click to load chat Weekly Bonus Event - Arena Skirmishes Originally Posted by Blizzard (Blue Tracker / Official Forums) Sharpen your swords and reinforce your boards, because you’re called to the PvP Arena for the hectic mayhem of Skirmishes. This Week: Arena Skirmishes All week, from anywhere in Azeroth, open the Group Finder (default hotkey: i), select the Player vs. Player tab on the bottom of the window, and then under Casual, choose Arena Skirmish and JOIN BATTLE. You’ll be matched up with teammates and provided with opponents to kill in the Arena. You can also queue for a Premade group or create your own group within the Premade tab. Look for the following all week long: Chronicler Shoopa in Zuldazar and in Boralus has a quest for you–The Arena Calls. Or, if you forget to pick it up there, you can start it from within the Adventure Journal. Quest requirement: Win 10 Arena PvP Skirmishes Reward: A PvP loot box Passive buff: +50% honor gains from Skirmishes If you’ve been looking to make some Honor gains, this is the week to do it! Brawl - Comp Stomp This brawl pits players against the smart AI from Island Expeditions in Arathi Basin! Originally Posted by Blizzard Entertainment Head into Arathi Basin for a head-to-head battle against AI opponents. This new Brawl will be available March 20. Use the Group Finder tool (hotkey “I”) in the Player vs. Player tab to take part. Island Expeditions for Week of July 23rd, 2019 The islands expeditions for the week are Molten Cay with Jungle Trolls Skittering Hollow with Troggs Snowblossom Village with Mantid Call to Arms: Stormsong Valley and Mechagon This week's Call to Arms is Call to Arms: Stormsong Valley and Call to Arms: Mechagon. Head to Stormsong Valley and Mechagon with warmode enabled to kill 10 players (25 in Mechagon) of the opposing faction and loot an air supply. This will reward you with conquest, honor and reputation for either 7th Legion or The Honorbound.View the full article
  2. Arcane Heart Azerite Trait Change Originally Posted by Blizzard (Blue Tracker / Official Forums) We’re working on a change to the Arcane Heart Azerite Trait that was introduced in Rise of Azshara. How it works today is: Arcane Heart gives you a buff for every 1.5 million damage or healing you do. However, damage or healing that comes from something other than you casting a spell is not counted. For example, a Blood Death Knight doing healing from Death Strike isn’t benefitting from that healing counting to the next proc of Arcane Heart. So we’re developing a fix for that. Currently, the change looks like this: Items Heart of Azeroth Arcane Heart Fixed a bug that caused some damage and healing effects to go uncounted by this Azerite Trait. Damage and healing counted to activate Omnipotence is no longer counted while Omnipotence is active. The second change there is needed to keep this from being a big buff for a Trait that we feel is fairly well-balanced before we make the bugfix. If all goes well, we expect to bring this fix to the game with maintenance this week (tomorrow for Americas realms, and thereafter for EU and Asian realms). View the full article
  3. Eternal Palace Race to World First - Method and Pieces Also Working on Azshara Method and Pieces are now also 7/8! Who will get Azshara first? Click to load chat Click to load chat Auction House Dance Party - July 22 The Auction House Dance Party micro holiday is now active for the entire day! Head on over to the main auction house in either Stormwind or Orgrimmar to find it decorated for the event with a light up floor, disco balls, a d.j with exciting music, etc. Also, throughout the day random races will take over the dance floor! Dark Legacy Comics #688 DLC #688 has been released! View the full article
  4. Eternal Palace Race to World First - Limit Gets World First Za'qul Kill Limit has claimed the world first kill of Mythic Za'qul! Click to load chat Click to load chat View the full article
  5. Patch 8.2 Hotfixes - July 19th, 2019 Originally Posted by Blizzard (Blue Tracker / Official Forums) Followers and Missions Missions that reward Timewarped Badges now reward 50 Timewarped Badges (was 15). Items Heart of Azeroth Purification Protocol’s (Essence) Rank 2 Major Power’s effect no longer causes an annihilated enemy to trigger Bolstering, Bursting, or Sanguine affix effects when it dies. The Well of Existence (Essence) now becomes stealthed when its wielder enters stealth (e.g. Druids’ Prowl or Rogues’ Shroud of Concealment). Vision of Perfection (Essence) no longer grants Guardian Druids with its Minor Power’s Rank 2 healing effect at Rank 1. Quests Fixed an issue that prevented some players from receiving a Call to Arms Distinction after completing the weekly “Call to Arms” quests. The amount of Construction Project materials needed for “Cogfrenzy’s Construction Frenzy” has been reduced. Additionally, purchasing access to the Charging Station from Flux now fills 50% of the quest completion bar. Increased the damage of Lord Hydraxis and decreased the health and damage of Zan’jir Scaleguards in “Lords of Water”. The length of the time to complete the quest has been adjusted. Fixed a bug where Deepwater Maw sometimes didn’t spawn when using the Hundred-Fathom Lure during “Let’s Fish”. Clockwork Giants can now be scanned by multiple players in “The Other Place”. View the full article
  6. Message From Frank Pearce and J. Allen Brack Originally Posted by Blizzard (Blue Tracker) From Frank Pearce The time has come for me to step away from Blizzard and pass the torch to the next generation of leaders. My journey as part of the Blizzard community began over 28 years ago. Allen offered me an opportunity to join him and Mike in their adventure and dream to make video games. Video games were a passion that we shared, and I had only a fleeting hope that I would have the opportunity to make games one day. The decision was easy for me - I did not have the benefit of internet searches to help start me down the path. Allen’s offer letter was the best and only chance I thought I might ever have. Looking back, I know how incredibly fortunate I was to have been a part of what Blizzard has become. Our efforts were always guided by well-intentioned purpose. We made games that we wanted to play, believing that like-minded people would also want to play those games. Today we characterize it more specifically with the ambitious vision of bringing the world together through epic entertainment. I am so proud to have had the chance to positively impact the lives of so many people through the experiences we have created. My time at Blizzard encompasses the entirety of both my professional career and my adult life. I have countless fond memories. Working with the best developers in the world on the best franchises in the world definitively stands out. Even more prominent are my memories of our first BlizzCon where I realized the special importance of the people and communities that had become part of the experience for our players. Words cannot express the gratitude I feel to have been involved with Blizzard, our games, our employees, and most importantly our community. Before Blizzard I struggled to find a place in which I felt I belonged. Now I know I will always have a place, as will many other people. Thank you to all of you for providing me the sense of inclusion I require as a person. I have been lucky enough to work with J and Ray for many years, and now it is their responsibility to define how the adventure continues. They are game development leaders that are incredibly talented, experienced, and truly understand what is foundationally most important for Blizzard and our community. I know that the future of Blizzard will be amazing under their guidance. There are many exciting initiatives in the works, and I can’t wait to see the end results. Everything I have done at Blizzard has been driven by my passion. I have worked very hard and very passionately for a very long time. Now it is time for me to reflect and be thoughtful about what comes next. I plan to spend more time active in the outdoors. I’d like to learn to play an instrument. I hope to devote more time to aspects of my life that may not have gotten as much attention in the past. One thing is for certain – I will continue to be a part of the Blizzard family. My request and hope for all of you is that you continue living the Blizzard values and that you be kind and respectful to one another as you experience what Blizzard creates in the future. Blizzard is a special place and a special community, and everyone with whom you interact is important to the Blizzard journey as it continues forward. Thanks to everyone for the wonderful past I have enjoyed, and thank you in advance for the great future I expect we will share. Play nice, play fair, Frank From J. Allen Brack The time has come to say goodbye to one of my heroes, one of our founders, as well as one of our friends. When I moved into my new position last year, Frank stepped into an advisory role to help with the transition, specifically working with Ray Gresko and me on our games, culture, and the future of Blizzard. His support has been invaluable to us and to say we’re going to miss him is an understatement. The first time I met Frank was during a lunch interview to join Blizzard. I was nervous not only because I was excited about the opportunity to join a company I loved, but because I was sitting face-to-face with one of the founders of Blizzard. Frank can be intimidating, and sometimes comes across as a bit gruff. Underneath is a person of deep feeling, and of deep love for both the family of Blizzard, and the unique and caring community that has grown around Blizzard games. Frank is also a person I’m proud to call a close friend. Frank was one of the people who got me into running, and we’ve run dozens of races together over the years. Like many of us, Frank is an introvert. Thus many of you haven’t seen a lot of him publicly, nor seen the deep impact he’s had on Blizzard, and on the culture specifically. But Frank has been here from the beginning, building and expanding the foundation and championing the values behind everything Blizzard does. Blizzard is better because of Frank Pearce. A few BlizzCons ago, Frank talked about the value of human connection through video games, feeling a sense of belonging within the community, and that comes from a very personal place for Frank. Frank might be hanging up his armor now, but because of the influence he’s had in helping to build Blizzard and the connections he’s made with so many of us, veterans and new recruits alike who are all carrying the same torch forward, he’ll always be here with us. We love you Frank. JAB View the full article
  7. Method Claims World First Queen's Court Kill, Glory of the Eternal Raider World First Patch 8.2 Hotfixes - July 18th, 2019 Originally Posted by Blizzard (Blue Tracker / Official Forums) Classes Druid (Forums / Skills / Talent Calculator) Fixed an issue that could cause Lively Spirit to grant more stacks of Intellect than intended for Balance and Restoration Druids. Creatures and NPCs Some snails and slugs in the Coral Forest have managed to wriggle out from underneath the tree they were stuck under. Dungeons and Raids Azshara’s Eternal Palace Blackwater Behemoth Fixed a bug that sometimes caused Blackwater Behemoth to not drop loot if it was defeated during a phase transition. The Queen’s Court Fixed a bug that sometimes allowed players to avoid Silivaz’s Frenetic Charge in all difficulties. Items Heart of Azeroth Resolved an issue that caused some abilities granted by Conflict and Strife (Essence) to be taught to a character twice. The Well of Existence (Essence) now despawns when the player who placed it logs out. Fixed a bug that sometimes prevented Dribbling Inkpod’s passive effect from activating when an enemy reached 30% health and increased the duration of the debuff to 2 minutes (was 1 minute). Player versus Player Resolved an issue that prevented Sphere of Suppression's (Essence) movement speed reduction from being removed by effects such as Blessing of Freedom. The Well of Existence's (Essence) stored healing is now reset upon Arena and Battleground start. Resolved an issue that prevented Season 3 Duelists from obtaining the Dreadflame weapon illusion. Items Heart of Azeroth Placing The Crucible of Flame (Essence) in the Major Slot during Arena and Battleground preparation no longer causes it to incur a 30 second cooldown. Quests Increased the damage of Lord Hydraxis and decreased the health and damage of Zan’jir Scaleguards in “Lords of Water”. The length of the time to complete the quest has been shortened. Horde players can now see Alliance NPCs during “They Came From Behind!” View the full article
  8. Eternal Palace Race to World First - Method Gets World First Queen's Court Kill Method has claimed the world first kill of Mythic Queen's Court! Limit killed it shortly after, and the race is on for world first Za'qul! Click to load chat Click to load chat Glory of the Eternal Raider World First Glory of the Eternal Raider has been completed by Horde and Alliance groups from the Achievements Discord! This achievement rewards the Azshari Bloatray mount, one of the four ray mounts added in Rise of Azshara. The World First for this feat goes to a group from the Asian realms. Name Category You and What Army? Defeat Abyssal Commander Sivara in The Eternal Palace while all three of her lieutenants are alive and engaged in the fight on Normal difficulty or... Battle Raid Intro to Marine Biology Defeat the Blackwater Behemoth in The Eternal Palace after collecting 50 samples of sea life from within the Darkest Depths on Normal Difficulty of... Battle Raid Fun Run Defeat Radiance of Azshara in The Eternal Palace after running 6 consecutive complete laps around her arena without falling into the water on Norma... Battle Raid Simple Geometry Defeat Lady Ashvane in The Eternal Palace after having each cast of Arcing Azerite pass through her on Normal difficulty or higher. Battle Raid A Smack of Jellyfish Defeat Orgozoa in the Hatchery in The Eternal Palace after incubating a baby Zoatroid on Normal Difficulty or higher. Battle Raid If It Please the Court Perform various emotes to earn Queen Azshara's Favor in the Eternal Palace, then defeat The Queen's Court on Normal Difficulty or higher. Battle Raid Lactose Intolerant Defeat Za'qul in the Eternal Palace after killing ten Twinklehoof Bovine on Normal difficulty or higher. Battle Raid The Best of Us Defeat Queen Azshara in The Eternal Palace with one player still alive who is currently affected by Essence of Azeroth on Normal difficulty or higher. Battle Raid View the full article
  9. Update - Method has now killed Orgozoa as well! Patch 8.2 Hotfixes - July 17th Eternal Palace Race to World First - Limit Gets World First Orgozoa Kill Limit has claimed the world first kill of Mythic Orgozoa! View the full article
  10. Eternal Palace Race to World First Update, Classic Stress Test Postponed Patch 8.2 Hotfixes - July 17th, 2019 Originally Posted by Blizzard (Blue Tracker / Official Forums) Creatures and NPCs Data Discs are now considered unique and the Data Anomalies spawned from them reward loot once per day. Data Anomalies now signify they are Rare Bosses in their nameplate if a player has already looted it that day. Dungeons and Raids Azshara’s Eternal Palace Lady Ashvane Fixed a bug that could cause Rippling Wave to spawn underground. Queen Azshara Overzealous Hulk gains Infuriated after the first crowd control effect on it expires on all difficulties. Fixed a bug that could cause Lightning Orbs to not display a destination visual before dealing damage. Operation: Mechagon Several enemies have been adjusted. Gnome-Eating Slimes’ Acid Splash damage reduced by 10%. Heavy Scrapbot and Malfunctioning Scrapbots’ Gyro-Scrap damage reduced to 25%. Pistonhead Blasters’ Shoot damage reduced to 75% weapon damage and Run ‘n’ Gun damage reduced to 50% weapon damage. Pistonhead Scrappers’ Sledgehammer reduces armor by 10% per stack (was 20%). Scrapbone Bullys’ Shockwave damage reduced by 20%. Scrapbone Trashtossers’ Throw Trash damage reduced to 100% weapon damage. Scrapbone Trashtossers’ Throw Trash cast time increased to 2 seconds (was 1 second). Weaponized Crawlers’ Scrap Cannon damage reduced by 15% and Zap Damage reduced by 20%. Fixed a bug that caused targets of Mechagon Renormalizers’ Shrink ability to take increased threat. Fixed a bug during the King Mechagon encounter that caused players to be stuck in limbo if they fell off the platform during combat. Items Heart of Azeroth Conflict and Strife (Essence) now uses a character’s specialization PvP talent icon as the active ability button. Resolved an issue that caused some abilities granted by Conflict and Strife (Essence) to be taught to a character twice. The Ever-Rising Tide’s (Essence) Overcharge Mana stacks can now be removed by dispels (e.g. Dispel Magic or Purge). Fixed an issue where The Ever-Rising Tide’s (Essence) Overcharge Mana sometimes granted a stack for a spell cast immediately before it was activated. Fixed a bug that caused Unholy Death Knights’ Essence of the Focusing Iris (Essence) Azerite Beam to be interrupted by the Helchain Azerite Trait. Pocket-Sized Computation Device The Cyclotronic Blast Red Punchcard’s on-use ability can now be interrupted during its cast or channel and can no longer be used while affected by Hex. Player versus Player Warrior (Forums / Skills / Talent Calculator) Fury Battle Trance now properly triggers from Raging Blows buffed by Whirlwind. Players no longer gain the Deserter debuff when exiting the Classic Ashran brawl. Fixed an issue that caused some PvP talents to display in the chat window that they have been learned when entering PvP combat, or have the PvP talent through Conflict and Strife. Quests Players can now find even more Coral Ancients to slay for “Bounty: More Coral Ancients”. "Certified Pre-Owned" can now be completed on any day, not just on the day a player receives the quest. Added more dead bots for players to find during “Chopped Bots”. The rideable direhorn’s Charge ability again destroys barricades during "The Direhorn Mother's Fury." Fixed a bug that caused some players who were on an earlier step in the Heart of Azeroth questline to gain access to the Repaired Chamber of Heart before it was appropriate. Players who found themselves in this state can now exit the Repaired Chamber of Heart and interact with the Titan Translocator to gain access to the appropriate Chamber. Fixed a bug that allowed Death Knights to Death Grip Stolen Part Crates during “Knock ‘Em Out The Box”. “Large Storage Fragment” can again be completed after slaying the Balnazzar Data Anomaly. Victory in the Classic Ashran PvP Brawl now properly awards credit for “Something Different.” “The Soulbinder” now completes after killing Ulmath. World Quests Creatures now properly display mouseover tooltip information for relevant targets during “Summons from the Depths”. View the full article
  11. Azshara's Eternal Palace - Race to World First The race for world first day 2 is happening and Method has claimed world first Lady Ashvane! Limit has also killed her, making two guilds at 4/8. Click to load chat Click to load chat WoW Classic Stress Test Date Postponed Originally Posted by Blizzard (Blue Tracker / Official Forums) We’re hard at work preparing for the launch of WoW Classic, and we’ve reached the conclusion that we’re not quite yet ready to do our Global Stress Test (previously scheduled for next week). While we’re still on track to launch WoW Classic on August 27, we need a bit more time before this final pre-launch worldwide test. We’ll have a more definite date Soon™ and we’ll post it here as soon as we do. Thanks for your patience! WoW Classic “Not A Bug” List Updates Originally Posted by Blizzard (Blue Tracker) The opening post has been updated with the following: Cone of Cold is behaving consistently with the reference client. Arcane Missiles does not put the caster in combat . A Hunter’s Frost Trap ground effect will break Rogues out of stealth. The Berserking Troll racial ability is behaving as expected and matches the reference client. The pet that a Warlock has when initially logging into the game world does not restore a Soul Shard when dismissed by taking a flight path or moving out of range. The trigger range on Hunter’s traps are reduced by Stealth when the stealthed player is a similar or higher level than the Hunter. Soul Link cannot be dispelled by dispelling the Warlock’s pet. A Warlock’s Succubus pet cannot cast spells if they are out of line of sight of the target. Manually cancelling Stealth after using Vanish will remove the Vanish buff as well as the Stealth buff. Escape Artist has a very small chance to fail when used to escape an effect that has a decreased chance to be dispelled (e.g. a Rogue’s Vile Poisons talent). Rogues are not broken out of stealth by Blizzard until they take damage. Taunting Hunter pets that are set to Aggressive or Defensive mode will cause them to attack the taunting player. Hunter concerns: Hunter “dead zone” is working as expected and is consistent with the Reference Client A wolf pet’s Howl buff is consumed by anything that causes damage, even if it does not benefit from the buff A Hunter pet’s Bite and Claw ability damage will not change in the tooltip based on the happiness of the pet. The tooltip will always display the damage as if the pet were Content (yellow). This is consistent with the Reference client Traps can sometimes not be triggered if a player moves over them very quickly (i.e. a Warrior’s Charge ability). This behavior is consistent with the Reference client. Auto Shot does not make a sound when cast during the animation of Hunter’s Mark and certain other abilities Scatter Shot, Wyvern Sting, and Freezing Trap share diminishing returns A Hunter’s Frost Trap ground effect will break players out of stealth Additionally, the wording of the following was modified to be a bit clearer: "Melee leeway" is working as intended in both PvE and PvP. View the full article
  12. Patch 8.2 Hotfixes - July 16, 2019 Azshara's Eternal Palace - Race to World First The race for world first is on once again! 8 guilds are currently 3/8 mythic! Click to load chat Click to load chat Azshara's Eternal Palace - Mythic Difficulty and Raid Finder Wing 1 Mythic Difficulty and Raid Finder Wing 1 for Azshara's Eternal Palace opens this week. Weekly Event - Wrath of the Lich King Timewalking Wrath of the Lich King Timewalking is back this week. Don't forget to check out the Ulduar timewalking raid! The weekly quest from your adventure journal rewards azerite power and Cache of Palace Treasures, rewarding a piece of loot from normal Eternal Palace. You can find Auzin in old Dalaran. Don't forget to keep working towards Reins of the Eclipse Dragonhawk, Bridle of the Ironbound Wraithcharger, Yu'lei, Daughter of Jade, Beastlord's Irontusk, and Beastlord's Warwolf! Reins of the Infinite Timereaver can also drop from any Timewalking dungeon boss. PvP Brawl - Classic Ashran This week's brawl is the epic battleground Ashran in its original form. Originally Posted by Blizzard (Blue Tracker / Official Forums) Why ashran for the brawl? assume the “win condition” for the quest is 4 event wins and an enemy general kill? We’re working on a hotfix that will make the “Something Different” quest complete in the Classic Ashran brawl when you either win any event, or kill Grand Marshal Tremblade / High Warlord Volrath. Island Expeditions for Week of July 16th, 2019 The islands expeditions for the week are: Crestfall with Dragons Un'gol Ruins with Pygmies Snowblossom Village with Virmen Conflict and Strife Rank 2 Acquisition Hotfix Originally Posted by Blizzard Entertainment The tool tip for Conflict and Strife says that you need to get conquest cap to get rank one and for rank two you need 1k rating. I hit 1k rating before getting conquest cap so shouldn’t that allow me to skip straight to rank two? I pose this question because I only got rank one in my pvp chest and from my perspective it’s an error. Correct. We had a bug, and we’ve now hotfixed it. We’re working to address the issue for players who already opened it. Thank you! (Blue Tracker / Official Forums) The hotfix for this is now live. (Blue Tracker / Official Forums) View the full article
  13. Patch 8.2 Hotfixes - July 16, 2019 Originally Posted by Blizzard (Blue Tracker / Official Forums) Achievements Players can again earn Fun Run after completing the requirements. Fixed a bug that prevented players from earning If It Please the Court. Characters Undead Touch of the Grave (racial ability) no longer causes the user to enter combat when it procs from periodic effects. Classes Death Knight (Forums / Skills / Talent Calculator) Death Gate no longer occasionally strands players in Acherus after being used, and it should always return them to the entry point where it was originally placed. Mage (Forums / Skills / Talent Calculator) Arcane Damage for all spells and abilities increased by 6%. Dungeons and Raids Azshara’s Eternal Palace Orgozoa Orgozoa now transitions to phase two at 40% health (was 3.5 minutes). Developers’ note: This change is meant to be neutral with regard to difficulty of the encounter, and aims to ensure that as player damage output continues to increase in the coming weeks, the overall pacing of the encounter doesn’t become skewed. Radiance of Azshara Fixed a bug causing Radiance of Azshara's Stormwraith Gale Buffet to increase its damage by 10% per stack, rather than the intended 25% on Normal and Heroic difficulties. Za’Qul, Harbinger of Ny’alotha Shattered Psyche now has a unique icon. Queen Azshara Players with the Beckoned debuff can no longer be afflicted with Charged Spear. Players broken out of Devotion should not be prevented from using their abilities. Atal'Dazar Fixed a bug that caused Yazma to repeat her voice lines three times each time a boss was defeated during Mythic Keystone Dungeons. Items Fixed an issue that resulted in fewer than intended Aqueous Reliquary drops from Radiance of Azshara, The Queen’s Court, and Queen Azshara. Fixed a bug that caused end-of-run chests earned for completing a Mythic Keystone at +7 difficulty to incorrectly reward item-level 415 gear; now rewards ilvl 420 ilvl gear. Benthic gear’s damaging spells and heals (e.g. Poen's Deepsea Gloves) no longer remove the caster from stealth. The time required to charge an Energy Cell at the Charging Station has been reduced to 1.5 seconds (was 3 seconds). Heart of Azeroth Vision of Perfection (Essence) no longer activates for Arms Warriors if they are under the effects of crowd control that prevents them from controlling their character (e.g. Polymorph or stuns). Vision of Perfection (Essence) no longer grants Unholy Death Knights with the Minor Power’s Rank 2 healing effect at Rank 1. Vision of Perfection no longer forcibly shapeshifts Druids out of Flight Form if they are flying when it activates. Vision of Perfection (Essence) Rank 2 now grants Guardian Druids the correct amount of healing when Incarnation: Guardian of Ursoc activates. Vision of Perfection (Essence) no longer grants Guardian Druids twice the intended amount of cooldown reduction for Survival Instincts when placed in the Minor Slot. Vision of Perfection (Essence) Rank 2 now grants Brewmaster Monks the correct amount of healing when Invoke Niuzao, the Black Ox activates. Vision of Perfection (Essence) no longer grants Protection Warriors twice the intended amount of cooldown reduction for Avatar when placed in the Minor Slot. Fixed a bug where the critical strike chance for Blood of the Enemy (Essence) would not apply to a player’s pets or guardians. Essence of the Focusing Iris (Essence) Major Power damage has been lowered by 15%. Developers’ note: Essence of the Focusing Iris is a very strong tool for area burst damage, but is overshadowing the other available area damage Essences that are available. This change should still keep it very strong when dealing with packs of high priority targets. Player versus Player Druid (Forums / Skills / Talent Calculator) Restoration Healing reduced by 10% in PvP situations. Developers’ notes: Throughout Season 2, Restoration Druid’s raw healing throughput paired very well with their crowd control, defensive abilities, and ability to sneak away and regain mana through drinking. This is intended to bring their healing throughput more in line with other healer specializations in PvP. Items Trident of Deep Ocean absorption effect is now reduced by 80% in PvP (was 75%). Mindthief's Eldritch Clasp healing and self-damage effect is now reduced by 60% in PvP (was 50%). Void Stone effect is reduced in PvP by 45% for healers (was 30%) and 70% for non-healers (was 60%). Developers’ notes: Due to the scaling increase that some trinkets received with the release Rise of Azshara, the PvP-specific reductions put in place for Season 3 did not have the impact we were going for. These are items that we previously noted were intended to be scaled out this season. Resolved an issue that caused the PvP reduction to Ward of Envelopment and Mirror of Entwined Fate to affect non-PvP situations. Oceanic Restoration’s (weapon enchant) mana granted is reduced by 50% in PvP situations. Developers’ notes: At the start of Battle for Azeroth Season 2, we made changes to mana regeneration in PvP to increase the impact mana management has on long engagements. Similarly, Rise of Azshara introduced new methods of mana regeneration in the forms of a weapon enchant and Essences (below) that need to be reduced in the same fashion. Heart of Azeroth Lucid Dreams (Essence) now refunds 50% less mana in PvP situations, now heals for 50% less in PvP situations when it refunds resources, and now provides 50% less Leech when activated in PvP situations. The Mana generation rate provided by activating its Major Power is unchanged. Vision of Perfection (Essence) heals for 50% less in PvP situations. Purification Protocol (Essence) heals for 50% less in PvP situations. The Ever Rising Tide (Essence) grants 50% less mana in PvP situations. Developers’ notes: These Essences provide additional passive self-healing that we feel should be reduced to the same degree as tier 3 Azerite traits. Quests The mining nodes in the introductory version of the “Brinestone Shards” are no longer viewable by other players. Lor’themar Theoron and First Arcanist Thalyssra now saddle up with flying mounts during "Up Against It". Construction Projects for Flame Turrets and Rustbolt Armories now respawn more quickly after either running out of power being destroyed. View the full article
  14. Amazon Prime Day 2019 Deals Amazon's Prime Day is live, with new deals being added all day tonight and tomorrow! Patch 8.2 Hotfixes - July 15th, 2019 Originally Posted by Blizzard (Blue Tracker) Achievements Fixed a bug that prevented Guild groups who complete Operation: Mechagon from properly earning Operation: Mechagon Guild Run. Creatures and NPCs Nazjatar followers now respawn if the player drowns after activating stealth. Reduced the damage of Unleashed Arcanofiend's Proximal Chaos by 20%. Increased the missile delay of Proximal Chaos to 3 seconds (was 2 seconds). Dungeons and Raids Azshara’s Eternal Palace The Queen’s Court Fixed a bug that caused some abilities to trigger the Repeat Performance debuff (e.g. Hunters’ auto attack, Priests’ Divine Hymn, Druids’ Tranquility, Druids’ Moonfire with the Twin Moons talent, or Druids’ Regrowth with the Rampant Growth Azerite Trait). Queen Azshara Fixed a bug that made it possible for players to gain an excessive amount of Sanction stacks instantly. Operation: Mechagon Trixie and Naeno Fixed a bug that caused loot dropped from this encounter to be non-tradeable. Items Heart of Azeroth Battlefield Brawler, Battlefield Tactician, and Battlefield Master (Essences) now properly track Honor gained during Brawls that utilize arena maps. Updated the visual and sound effects for the Red Punchcard, Cyclotronic Blast. Fixed an issue where extra Zem'lan's Lost Treasure Map Fragments could not be destroyed. Quests Players can again receive credit toward the Outside Influences achievement by completing "Deck 'Em" and "Pirates? I Hate Those Guys!". Players can again travel to the future to complete “The Other Place” while affected by a Rain Stone or similar items. Live Class Tuning - July 16th, 2019 Originally Posted by Blizzard (Blue Tracker) We’re working on several pieces of targeted class tuning that we intend to make to the game with maintenance in each region: Classes Mage (Forums / Skills / Talent Calculator) Arcane Damage for all spells and abilities increased by 6%. Items Heart of Azeroth Essence of the Focusing Iris major effect damage reduced by 15%. Player versus Player Oceanic Restoration’s (weapon enchant) mana granted is reduced by 50% in PvP situations. Developers’ notes: At the start of BFA Season 2, we made changes to mana regeneration in PvP to increase the impact mana management has on long engagements. Similarly, Rise of Azshara introduced new methods of mana regeneration in the forms of a weapon enchant and Essences (below) that need to be reduced in the same fashion. Druid (Forums / Skills / Talent Calculator) Restoration Healing reduced by 10% in PvP situations. Developers’ notes: Throughout Season 2, Restoration Druid’s raw healing throughput paired very well with their crowd control, defensive abilities, and ability to sneak away and regain mana through drinking. This is intended to bring their healing throughput more in line with other healer specializations in PvP. Items Trident of Deep Ocean absorb effect is now reduced by 80% in PvP (was 75%). Mindthief’s Eldritch Clasp healing and self-damage effect is now reduced by 60% in PvP (was 50%). Void Stone effect is reduced in PvP by 45% for healers (was 30%) and 70% for non-healers (was 60%) Developers’ notes: Due to the scaling increase that some trinkets received with the release Rise of Azshara, the PvP-specific reductions put in place for Season 3 did not have the impact we were going for. These are items that we previously noted were intended to be scaled out this season. Heart of Azeroth Lucid Dreams (Essence) now refunds 50% less mana in PvP situations, now heals for 50% less in PvP situations when it refunds resources, and now provides 50% less Leech when activated in PvP situations. The Mana generation rate provided by activating its Major Power is unchanged. Vision of Perfection (Essence) heals for 50% less in PvP situations. Purification Protocol (Essence) heals for 50% less in PvP situations. The Ever Rising Tide (Essence) grants 50% less mana in PvP situations. Developers’ notes: These Essences provide additional passive self-healing that we feel should be reduced to the same degree as tier 3 Azerite traits. As always, these are not necessarily final numbers until we’ve completed our testing of the changes, and if we add any more tweaks or adjust the numbers further, I’ll update this thread. Ultimately, you’ll see these adjustments in our regularly-updated hotfixes blog post tomorrow. Originally Posted by Blizzard (Blue Tracker) I’ve just added this to the OP above: Items Heart of Azeroth Essence of the Focusing Iris major effect damage reduced by 15%. PvP Weekly Cache Gear Item Level Clarification Originally Posted by Blizzard Entertainment A 2100 rating in Arena or Rated Battlegrounds is required for iLvl 445 Azerite gear from the PvP cache this coming week. We've now updated our support article with the correct values: https://t.co/pPAxahf1HI (WarcraftDevs) Originally Posted by Blizzard (Blue Tracker) The item level of the reward in the weekly chest is based on the highest tier for the format in which you won at least one game last week. For example, if you won a 3v3 Arena at the Duelist tier, you will receive an item at Duelist tier in your cache; however, if you were rated as a Duelist in 3v3 with no games that week and rated as a Combatant in 2v2 with at least one game played, you would receive the Combatant level item. If you didn't play any ranked games last week, your reward will be for the unranked item level. View the full article
  15. Operation: Mechagon Hard Mode The Operation: Mechagon mega dungeon has been out for almost a week now and players have discovered that there is a way to activate a hard mode of the dungeon that provides much more of a challenge, but also greater rewards upon completion! The HK-8 Aerial Oppression Unit hovers over one of the first three bosses when you enter the dungeon. Normally, you would head to whatever boss doesn't have the HK-8 Aerial Oppression Unit over it, but for hard mode you must defeat each of the first three bosses while HK-8 Aerial Oppression Unit is over it! This causes you to have to deal with Walkie Shockie X1 robots during the fight, which are immune to damage (but not crowd control) and slowly follow random players while using Static Discharge. Upon reaching full energy they will self destruct. Upon defeating the first three bosses while HK-8 Aerial Oppression Unit is above them, you will head to fight the aerial unit. This fight will replace the normal Tank Buster MK1 robot with a Tank Buster MK2, a harder hitting mob that also uses a move called Fulminating Burst, which adds a stacking mechanic throughout the fight. The Walkie Shockie X1 robots you dealt with in the first three bosses return in this fight as Walkie Shockie X2 robots, which function the same but also have beams that connect between them which hurt when walked through. The final change is reduced time to complete the hack in phase 2. After defeating HK-8 Aerial Oppression Unit you can continue the dungeon until you get to K.U.-J.0. There will be a clickable pile of robo-waste on the ground that you must click before engaging the boss. The only change to this fight is the addition of Noxious Stench, which adds a stacking slow. The final part of hard mode involves the fight with King Mechagon. There will be a small red button on a pedestal that must be clicked before the encounter. Clicking the button will add a robot to the fight that does nothing but deplete its own energy bar over the course of the fight from 100 to 0. Upon reaching 0 energy, the party will instantly wipe. To counter this, there are 4 panels around the room that will activate when the robot reaches 35 energy, roughly every 45 seconds. These panels will all display a color and icon in a random order before flashing a red skull and activating an input sequence just before the final 10 energy countdown. 4 members of the group must each stand at one of these panels just before the input sequence and click them in the correct order that they lit up in to bring the robot's energy back to 100 and start the process over until the boss is defeated. Completing Operation: Mechagon on Hard mode rewards the following: The Keep DPS-ing and Nobody Explodes achievement. Completing Hard mode without anyone in the group dying the whole run will also give you the Hertz Locker achievement and Rank 4 of your Vision of Perfection essence, the lower ranks of which are initially aquired by defeating King Mechagon on a normal run. Aerial Unit R-21/X - Rewarded to a random player in the group. An item level 430 Azerite Armor helm slot item rewarded to a random player in the group. Patch 8.2 - Fun Flavor Text Players have also randomly discovered that certain characters in 8.2 will react to your character in specific ways. A Restoration Shaman with their weapon transmogged into Sharas'dal, Scepter of Tides will have Azshara whisper them during the Eternal Palace raid. Queen Azshara whispers: Is that Sharas'dal you hold? Impudent mortal! You dare to wield my own scepter against me?! Bondo Bigblock in Mechagon will shout the following if you fly into Bondo's Yard riding Invincible's Reins: Bondo Bigblock yells: We got a visitor! Look at you riding around on your dead pony. What, you can't find a live one? Dark Legacy Comics #687 DLC #687 has been released! View the full article
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